Mengesan Pinggiran Objek 3D Untuk Menghasilkan Ilustrasi Pen Dan Dakwat Dalam Non-Photorealistic

ABDUL KADIR, SITI NORIAH (2003) Mengesan Pinggiran Objek 3D Untuk Menghasilkan Ilustrasi Pen Dan Dakwat Dalam Non-Photorealistic. Other thesis, Universiti Teknologi Malaysia.

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Abstract

A method to find silhouette edges was used to produce pen and ink sketching illustration' The goal of this project is to render line drawing from 3D object using Raskar and Cohen two techniques. We then testing two method ; wire frame and Translated Back-facing to render the simple and complex 3D objects. Objective of this project is to develop a program to determine silhouette edges of polygon.and render with fill-polygon' For implementation, two method mentioned above were used to find silhouette edges from input data.geometry For the first method, it can produce uniform silhouette. While for the second method, sketch generated is more live, and non- uniform silhouette is produced. This methods were tested using two different objects which is simple model and complex model. From experiment, the result find that this method look more interesting with complex model instead of simple model such as cube.

Item Type: Thesis (Other)
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Faculty of Computer Science and Information System > Computer Graphics and Multimedia
Depositing User: Unnamed user with email knizam@utm.my
Date Deposited: 04 Jul 2013 07:20
Last Modified: 04 Jul 2013 07:20
URI: http://ir.fsksm.utm.my/id/eprint/2884

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